I mean the tutorial can be seen as the most important part of the game cause if it socks nobody is gonna play the rest
Hence, they brought in Patrick Stewart.
It’s also ostensibly the root of the main plot, hence his character should leave an impression.
Oblivion’s start was so much more memorable than Skyrim’s. Getting taught the basics by escaping prison and then immediately being served the full open world after that was magnificent.
As opposed to Skyrim where you learn the basics by escaping a fucking dragon, guards(because you’re a prisoner), and a creature as well(I think it’s a bear?). And then immediately served the full open world.
Buddy, like what you like and all but Skyrim’s tutorial sequence is at least the same and arguably better.
I definitely see your point, and I had to think about why I found the Skyrim tutorial so much less memorable. And I think, to me, it’s that it’s the tutorial, so you just know that the dragon isn’t going to kill you. Similarly, you know that the prison guards and assassins in Oblivion won’t kill you, but you don’t know that about the emperor. And unlike the dudes that ride with you on the carriage during the opening scene of Skyrim, I’ve got at least the faintest connection to Oblivion’s emperor dude. Like, I really couldn’t have cared less when it was said that Ulfrik, the rebel leader, was on the carriage, too. I don’t know anything about the rebellion, so if the guy would’ve been executed right then and there, I just couldn’t have cared.
Now, play Starfield and try to wrap your head around the fact that both of these titles were made by the same company.
It’s been decades between them. I choose to believe none of the devs and designers (and the synergy they had) that made the games I love still work there.
Starefield