Have you ever played a game and wondered what if you could do something that it doesn’t really allow you to do, for example being able to move around blocks in Minecraft fluidly instead of in sectors, edit the world in Hogwarts legacy with spells, be able to fly in a world like Elden Ring or Elder Scrolls with epic sky battles, have a sims game that simulates more than just sims needs, but whole economies, or a dystopian horror game set in a Minecraft style world. So I was wondering if anyone else had similar ideas for games or fantasies for possible games?
What’s your ideas for games that doesn’t really exist, or might not even really be possible to make?
I’d love for something like a watchmaker simulator to exist. You’d get broken watches, and you’d be tasked to take them apart, clean them and fix them up. Basically, something very similar to those almost ASMR videos on youtube where someone restores those completely broken things into a pristine state.
That’s actually both very doable and marketable.
I’d love a city builder based on making gritty industrial cyberpunk megacities, with plenty of verticality and layering. You know, the places where there’s nothing but concrete, steel and neon for kilometers both horizontally and vertically, and a colonies of mutant cannibals fighting against giant rats in the derelict areas near the bottom.
That’s legit and I would so play that.
Something like RDR2 but focused on the life sim part. Instead of narrative driven game where your main action in the world is violence, go all in on the simulation part with actually working economics, job choices etc.
I want to be a lumberjack hauling wood to the local mill via the river, not a bandit robbing every passer by. Also, I should be able to buy high heels from the big city store.
There are roleplay servers for modded RDR2 online (RedM) where you can actually do this. I just started playing on one with some mates and it’s a player driven economy, so if people need wood they either have to chop it themselves or someone has to do it for them. I haven’t tried it personally but you start with an axe and there seem to be areas where you can chop wood. I just like wandering about picking flowers and saying yeehaw to people.
I take it you’re okay?
Makes me think of Shenmue but with different theming.
I want Spore, but modern and better.
It’s called Stellaris, but it’s only the last stage of Spore.
I was watching The Spiffing Brit’s exploit video of Spore. It definitely made me wish for a modern Spore game. To be clear, the visuals don’t need to be much better just better lighting and it’d look modern enough. If they overhauled the gameplay systems then it could be a 10/10 game.
I had an idea of a game where you played as a photojournalist documenting the brutality of a near-future totalitarian regime. There would be elements of stealth because you’d have to evade the police to take your photos and you have pretty much no combat ability. You’d use your earnings from selling the photos to gradually upgrade your equipment, maybe starting off with a shitty cell phone camera and working your way up to professional quality full frame SLRs. I’d want it to simulate the workings of a real camera… f-stop, shutter speed, ISO, etc., so you’re challenged with getting good, usable photos in difficult conditions.
Beyond Good and Evil is this, but it’s almost 15 years old so not quite at that level of complexity.
This is more or less what I wish Beyond Good And Evil had been. The combat in that game wasn’t good but I liked the idea of having to photograph evidence and getting photos of wildlife on the side to earn some money. It wasn’t nearly as fleshed out as your idea though.
You know, that sounds sick actually. Especially if it was more sandboxy than linear, and also had some kind of survival system (pay for food/rent) to add tension and encourage risk taking when snooping around.
A Spiderman game without the Spider part?
So, just a man game?
No gorls allowed
all the games Peter Mollineux described before he made them.
Something with environmentalist and sustainability goals and principles rather than forms of destruction. I don’t want to kill things or chop down trees or blow stuff up. The world is difficult and I am tired.
As someone else mentioned, Terra Nil is exactly this, another good one is Eco. You do chop down trees and mine and stuff but the goal is to be environmentally sustainable. The goal is to stop a meteor from blowing up your planet but you need to sustainably get there otherwise you’ll end up polluting the planet and making stuff worse in the process. Underrated but really good
Thank you for the suggestion. This is another reason to get a better computer :)
Just in case you haven’t seen it already, check out Terra Nil! It’s such a chill game, the perfect answer to “The world is difficult and I am tired”
This does sound very good. I’ll need something better than the weak laptop I’m using just now. Something to think about. Thanks for the suggestion.
It also has a mobile and tablet version available through a Netflix subscription if you have one.
Might try a month’s sub to Netflix for some Korean drama this winter. Will keep this in mind if I do. Thanks.
Community organizing, the game… Movement building, organizer training, etc… It could be something pretty low tech and still be interesting, thinking like Oregon Trail or a MUD.
It’s loosely related. But at it’s core Death Stranding is about rebuilding a nation after a massive ecological disaster.
The anti-factorio
you should check out Alba: A Wildlife Adventure, it’s awesome and fits perfectly in your description
Thank you, I will give this a go :)
An MMO where is truly feels like player versus environment and not another pawn versus environment. Stop having 300 people deliver the one lost ring to the same npc for days at a time. I think one way to do it is to provide a general prompt to GPT models and have them generate a few hundred similar but different quests that get assigned per player. But also keep track of these generated differences to weave a story. Make there be more npcs than players.
I want Star Citizen… The Star Citizen that was promised in the Kickstarter… Still waiting.
I miss a modern alternative to PlaystationHome. Something that is not really a full game by itself, but just a space to hang around in with other gamers. VRChat, SecondLife and a few other things go into that direction, but what made PlaystationHome special is that it wasn’t just a public place to meet up, but also doubled as advertising platform. Every major game release would get its own special room with mini games and stuff, you had movie theaters showing trailers, special rooms when E3 took place and all that kind of other stuff.
Browsing around the Steam Store just can’t compare to an actual 3D space you can walk around in and explore with your avatar.
Good single player star trek game
Was my first thought too.
Not a shooter or a space RTS, but proper prime directive star trekking. Honestly I don’t even know what you would DO in the game. But I can imagine the UI clearly, so there is that…
Maybe somewhat like to old 90s point and click adventure games, only in 2023?!? I don’t know. I want it though.
I have a vision of a tactical rpg like wasteland or divinity original sin where you fly around, explore planets, fight, maybe get entangled in some politics
HL3
ATS/ETS but with cars of all kinds. Basically a road trip simulator with the same eye for detail as ATS.
I really hoped Jalopy would scratch the itch but it was not good enough. Shame.
simultaneous two-player jrpg where each of us plays our own character following our own story-line but our story lines intertwine throughout the game. either of us can jump in, play our story, grind, etc, and sometimes we can’t progress without the other person. sometimes we have to team up to defeat bosses, etc. but ultimately it’s a single world and requires both of us to play to beat the game. once beaten, we can replay as the other character to experience the game anew
Star Citizen, lmao