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Joined 1 year ago
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Cake day: July 7th, 2023

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  • Clique culture in small companies is pretty common. It might not be boys club but there’s no middle man to protect Devs from those in charge so there’s always going to be pressure to hang out if everyone is or to work overtime. You have to work in that clique culture but you don’t have to always say yes as long as you are friendly about it. The phrase “being firm” has never sat right with me for these as it’s the antithesis of friendliness you can be loose and say no and if it’s brought up again stay loose and continue to say no. You don’t need an excuse but a loose excuse is works well.

    Security is obviously always scary but the tech landscape does not really have that anyway. Realistically if the only worry is it’s a small company and everything else is good, take it. If you find that you don’t fit into the small team flow, then you can continue looking in the future.









  • Twice. As a teen, I was extremely sensitive to the point someone made a joke and I couldnt stop crying got called home and hid on the bus the next day because I couldn’t go in. My mum was trying to cheer me up because she’s great and she casually said " why do you care amongst a bunch of other things’ I’m not sure why it clicked in my brain. It obviously wasn’t the first time that had been said to me but after that I became incredibly desensitized to emotion. I couldn’t care about others outside of a few people, I enjoyed company but any problem people had would go in one ear out the other. Because of this I lead an incredibly selfish life. I never even considered dating or hooking up with people because it was too much effort. I only cared about my own amusement and stopped cooking, cleaning, etc.

    One night in during COVID I was lying in bed and the thought of death crossed my mind and I felt that switch again and I realized extremely vividly I am afraid of dying. Had a panic attack, was constantly stressed, realised in the next week that I want more of life, I want to get married and have kids. I want to improve myself. At age 29 I have decided to try push myself into the dating scene even though it will be stressful and I’m scared, I have created a cooking and cleaning regiment, I have been working out. I have been planning, and my empathy is starting to return.







  • I know what you mean but what you’ve done is just define two sets of games with varying differences in mechanics. So only WRPGs can assign attributes and JRPGs must have ensemble casts? There are many components of games that can transcend genres. A racing game like Mario Party can have an ensemble cast with unique abilities, A game like Sims can have attribute spending to create a player build. Locking these to genres doesn’t help understand as you suggest but that doesn’t mean we should stop trying.

    It’s much easier to used these parts as extra descriptors and even better when you also add perspectives

    • BG3: An turn based strategy [with complex choice]
    • Valkyria Chronicles: A turn based strategy [with player recruitment]
    • Disgaea: An turn based strategy [with unlockable job systems]
    • Wargroove: A turn based strategy [with resource management systems]

    I’d even prefer “Earthbound-inspired RPG” as thats more clear on what I’m going to be playing




  • I disagree with both article and your point. The J is unhelpful when we can just label them turned-based action. This is just an issue of grandfathering a genre which means very little, is incredibly decisive and even unhelpful. It’s easy to imagine someone who like Final Fantasy may like a game like LISA. But harder to suggest someone who like ~~Final Fantasy ~~ Dragon Quest will like Kingdom Hearts, Demon Gaze or Disgaea. Just split JRPGs into mechanical genres. Turn-Based Action, Action RPG, Turn/Tile-based Strategy.

    This issue extends to more genres (Generally RPG and Action) but I think it’s probably the easiest one to start moving away from