And that’d be reasonable for you to do. However, having a network choose to remove something, or cut ties with servers in the network that don’t in an attempt to persuade them to remove that thing, isn’t exactly the same as a government ordering a thing be removed. The former doesn’t give much avenue for a malicious actor to suppress something that isn’t in their interest, because they can hardly control the collective actions of users on the network, but the latter does by creating a single point of decision making on the network’s content from the outside. Not that the motivations in wanting that video gone were bad, but there is an element of risk to making it possible for a government entity to remove something from a social network, even if the thing they want gone this time is something that really shouldn’t be there.
The time of entertainment per dollar is probably a bit different too I think. Depending on the replayability of the game in question, one can buy a game and get enjoyment out of it for hundreds or in some cases over a thousand hours. Meanwhile, even if you really enjoy a movie and rewatch it like 10 different times, that’s still only like 20 hours. Movies tend to be cheaper to buy than games individually, but I suspect that buying enough movies to make up the time difference would make the movies significantly more expensive.