You’ve missed the context. There are occasions in Rust where you have to use more boilerplate code which you wouldn’t have to implement in C++ to that extent.
But saying that C++ is free of boilerplate is of course ridiculous, if you are not able to heavily leverage templates, CRTPs, macros and alike.
Every source I’ve seen has shown rust and c++ to be very similar in terms of performance.
It’s not just about runtime performance, but also about coding flexibility, and for example also reduction of boilerplate.
Ah yes, I love how C++ is has so little boilerplate. Sometimes I can even write several statements in a row without any!
You’ve missed the context. There are occasions in Rust where you have to use more boilerplate code which you wouldn’t have to implement in C++ to that extent.
But saying that C++ is free of boilerplate is of course ridiculous, if you are not able to heavily leverage templates, CRTPs, macros and alike.