Now that Epic Games has cut off Mac/Linux support for Rocket League, what are my options to get it back? Do I need to use Lutris now somehow, or can I just use a specific compatability layer in Steam?
Pissed at Epic for doing this, I thought support for SteamOS was supposed to be easy for devs using Proton?
Edit: Heroic Launcher was the solution, and very easy. Thanks to all!! Edit 2: Heroic Launcher version was being weird with a controller so switching RL on Steam to Proton Experimental also worked.
Nice that it supposedly still works, scummy move nonetheless. I stopped playing Rocket League back when Epic had bought it and started requiring an Epic Account to play.
I’ve bought a game on Steam one day and then the new publisher decided that I can’t play it just with the account I used when I bought it. Doesn’t seem right to me.
I’ve seen people profiting massive amounts of money selling Rocket League keys for Steam since Epic bought it. I guess they made a good biz.
I’m so glad I never gave to Epic Games my money.
They still make the engine many of the games you play run on so they still get your money. To be fair unreal engine is pretty good.
If you already own the game on Steam just use Proton. It ran perfectly fine for me through various proton versions over the years (whatever was the latest at the times I played) or proton expiremental. Before they dropped native support I would typically run the game through Proton anyways as it performed much better than the native Linux version at the time.
Otherwise using Heroic game launcher should be fine. Prior to Heroic getting popular I saw that people were installing Epic Games Store via Lutris and that ran Rocket League fine too.
Heroic launcher should do the job
I will try! For some reason it doesn’t want to show RL in my library but I’ll keep at it
Can you install/use heroic launcher? That would be the easiest way I believe.
That worked!
Awesome, glad that helped