Jun 2, 2023 • 1 min read
Hi everyone,
After our recent teaser trailer, we received lots of feedback. Every day, it becomes clearer how great your input is and how much it’s helping us.
Several comments addressed the somewhat puzzling notion of releasing a “demo” for a pre-alpha game.
Our goal has always been to gather feedback from actual gameplay, not just concept art or trailers. That’s why we’re eager to provide a tangible experience as soon as we can.
However, we acknowledge that this may have led to some misunderstanding. To clarify our intent, we’ve decided to launch a playtest instead of a demo. We’ll begin with a closed playtest, with plans to open it up to all over time.
Joining is simple: just hit the “Request Access” button on the Steam page. We’ll start with 50 people next week, another 50 the following week, and so on.
Eventually, everyone will be invited to the playtest.
Once it ends, we’d appreciate if you could fill out a feedback form. Your input will help us make the game better.
We’re really excited to get your feedback and to share our vision for the game.
Thanks for being part of this adventure!
Cool! Look foward to trying it out.
Any idea how it runs on the Steam Deck?
According to some folks on Discord, it runs well.