It really wouldn’t be. Don’t worry.
It really wouldn’t be. Don’t worry.
The way I see it, that number is a baseline figure for what their services would be offered for in exchange. If someone came up to me and said “here, I’ll give you $53 and in exchange you’ll let me surveil you for a year” I’d say no, but maybe someone else would’ve said yes. Then, as an experiment, maybe we can let the market take it from there, now that there’s a price and some form of discovery mechanism.
Probably because “installing unsigned code from an unknown source” is a mouthful. Installing implicitly means “from within the walled garden” on these devices.
The piracy bugbear has been raised as the reason why corporations aren’t selling enough since mp3 was invented back in the day. It isn’t always the case. OnlyFans is pirated but the piracy doesn’t affect their bottom line enough to drive them out of business. If you think about it, lots of pornography on the internet is free, and they’re still okay. It’s a much more nuanced discussion than “piracy is stealing” than the corporations want you to think it is.
Edit: if I had to guess, the niche they serve or the value they add on top of “just porn” is something their customers are willing to pay for.
If doesn’t kill you, it would make you very, very sick.
Giving cheat authors instant feedback in terms of detection results in cheats getting better at evading detection more quickly.
It’s cat and mouse when it comes to banning, even with hwid signatures the cheaters are able to use sophisticated spoofing techniques. Also there are side effects like legitimate players buying second hand pcs that have been banned.
How would a server-only method detect esp or wallhacks, which are generally speaking client-only exploits?
Yes. It’s a matter of knowing what you trust on your pc and understanding your threat model. Programs running in user mode can also be malicious.
Why do you call anti-cheat software rootkits? Rootkits are malicious.
It’s true. Pragmatically speaking if you don’t have access to the server software you can’t play it if the servers go down, and besides reverse engineering or the goodwill of the developers I’m not aware of any games with online components that continue to be playable after their servers are taken down.
I don’t call sudo
a rootkit, do you?
Just let people vote to kick
This system is easy to abuse, and historically when implemented will be abused.
I just want to say that the term ‘rootkit’ has been twisted out of shape when referring to anti-cheat. Rootkits are malicious. Software using low level privileges that require the user’s consent to a EULA, and which is designed to be uninstallable by the user I would not consider a rootkit, just invasive.
What is the patching process when running with Majisk, without OTA? It looked like quite a PITA to me, but I’m using Graphene for the same reason you are.
Edit: I found this
After sideloading an update I’d probably have to do what Trevor posted.
It’s not supported. According to the devs rooting defeats the purpose of Graphene OS.
They don’t use trackers, they are not targeted and they respect your privacy.
In that case it won’t matter to anyone that I skipped them.
I haven’t tried playing PSO2 on the Steam Deck, just the original.
A game that receives updates in a regular manner. There is an expectation that players support these updates by buying things, and to encourage this live service games tend to have things that try to be habit-forming or are available for limited periods of time, such as battlepasses.
It’s quite a lot more than that if you count all the titles that work but aren’t verified, I imagine!