• 0 Posts
  • 54 Comments
Joined 1 year ago
cake
Cake day: July 22nd, 2023

help-circle
  • To add to that last point, I worked for a company (at retail) that claimed to know that keeping customers was cheaper than getting new ones, and corporate even implemented a policy where the clerks on the floor had up to $100 to keep a customer happy. I never once saw that $100 used, and the one time I tried to keep a customer (who had just spent $3000) happy, management refused to let him return a crap $100 printer because he didn’t have the manual in the box. He had left it at home, and was glad to bring it in next time he was in. Nope. And that incident was within a week of implementing that system.

    So even when a company understands that point, it’s still really hard to make good on it at the levels that it can matter.


  • Well, I’ll give it a shot.

    Part of it is that they can’t know the point that someone is willing to stay vs leave, and they’re always optimizing for that point. Saving money is always the goal for expenses in a company.

    Part of it is that they have a budget that they can’t exceed. Sometimes a person is overqualified for the job, and the job simply can’t afford them. Sometimes that person will stay far longer than they should, when they could get paid much better elsewhere, and sometimes they choose to move when they’re only slightly underpaid for their skills.

    Part of it is that there is more to a job than money. Being comfortable, un-stressed, and generally happy is more important at some point than more money. The company tries to balance these things, as it’s often cheaper to relieve or prevent stress than pay someone to put up with it.

    In the end, it’s super complicated, but all about money, on both sides.


  • I think this happened to me as well. I had something pop my FEP film, and I replaced it, and tried a couple prints, but really didn’t like the whole resin experience, so I sold my printer.

    When the buyer got it home, he told me the screen was cracked. We weren’t sure whether it happened in transit or not, and I’d given him a pretty great price on the thing with a washing machine and a ton of resin, so he decided he didn’t want any money back.

    After learning more about resin printers since then, I now think it was my fault and I feel bad about it. Either way, I’ve definitely learned to check the major components before buying or selling something.
















  • As a wannabe game developer, I plan to use UE5 and take advantage of the deals that Epic offers for selling on their store, but not the exclusivity. I would actually like to launch there, so that my first sales get me as much money as possible, instead of some storefront, but it’s basically game-suicide to do that.

    I wish Epic would smarten up about all the complaints about their stores and exclusivity practices and realize that gamers would use their store if it just had the features it needs. They aren’t as entrenched in Steam’s store as Epic believes. Especially after all the free games that Epic has given away already.

    As for “Alan Wake 2 dev”… Wake up! Trying to frame this as a “woe is me” situation is ridiculous. That game had a ton of hype before it was even announced, and failing to capitalize on that is the dev’s and publisher’s fault, not the consumer. A Kickstarter would have been nuts if money was what was needed.


  • I started playing 76 for the first time. I got it for free at some point.

    At first, I was inundated with ads for the monthly fee thing. When I got into the game, it took me through a tutorial and then asked if I wanted to be level 2 or level 20 w/ pre-set perks selected from a few sets. I took the latter.

    I was initially fairly impressed. It felt very much like Fallout 3/4/New Vegas, except that VATS didn’t pause time, IIRC. Which sucks, obviously.

    I got through a few more tutorials and was setting out from my C.A.M.P. (which you place wherever you want in the shared world) and was about a mile down the road and the server disconnected. I found myself back where my CAMP was placed… But no CAMP! Someone in another instance had put their CAMP too close to that spot, so mine couldn’t go there any more and was back in my inventory.

    But back up a step. I was a mile down the road, and a server blip put me back at CAMP, losing my progress.

    I exited the game and uninstalled. I’m playing 4 again.