he/him

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Joined 1 year ago
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Cake day: June 26th, 2023

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  • I’m doing Game Dev with Rust (Godot + gdext in my case). Sadly it’s just hobby projects, but would love to actually use rust (at all) at work.

    I choose Rust over other languages (C#, Python, GDScript, C++, etc), because I enjoy writing in Rust.

    I love that it’s so concise and easy to read, while providing super useful errors at compile time, and great auto-completion thanks to the rust-analyzer. Despite it being a much more complicated languages than almost even C++, it provides so much useful information when writing/compiling, that running can be mostly taken for granted (but shouldn’t of course).

    I don’t need to worry about types or pointers, but rather about writing what I want in Rust, which is simply too much fun.