I definitely think some sort of residuals or compensation for reusing their voice AI should happen if they are profiting off of it.
That being said, I see a world in the very near future where voice actors don’t even act out their lines and just say a number of things for recording to train an AI voiced version of themselves. Then directors/creators and just manipulate and use it as they please to create their product.
Some mods in games are getting this already, voiced Morrowind and the like, and I definitely seeing it as a boon. Voice acting has always been a weak point when it came to stuff like that as you can write/script/design the best you can but can lack decent/any voice acting.
Interested to see how things play out.
From what I have seen, granted I haven’t played it myself due to my burnout with Fallout 4, Starfield is just a Bethesda flavored No Man’s Sky.
Not much to grab my attention and most people I have seen played it seem to put it at a 5-6/10 type of game. Good, but nothing really great.
Meanwhile we have an arguably more fleshed out space exploration game that is No Man’s Sky to suit your itch, that is probably cheaper or on sale somewhere. Doesn’t helping modding will take years to reach really big game altering levels as it took a while, If even that.