

I tried to get into Fallout 4 for the second or third time recently, and have just given up, and uninstalled it. It’s the simplified dialogue that ultimately robs it of any meaning for me. Nobody has anything very interesting to say, and the player just has a few one-word prompts to respond with. I don’t suppose that’s any different in Fallout: London? I imagine they’d have had to go to unreasonable lengths to change it.
I hated Myst as a kid. Not just because I disliked the gameplay, but because its inexplicable popularity heralded a shift in the adventure game market. Instead of more Sierra or LucasArts-type games, there were, for years, scads of shitty, boring Myst-likes.