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Joined 1 year ago
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Cake day: July 6th, 2023

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  • If you step in enough shit you eventually learn to realise when you are about to step in it again. I think the most knowledgeable people are those that have failed the most and found something helpful along the way, seems you are well on your journey so just keep steeping. At some point the abstractions you have control over become unreliable until you understand how they interact with lower level systems and the balance of control comes back because you know know the circumstances in which these abstractions work in your favour.












  • Unless there is a financial incentive to do so the costs to archive might be too high unfortunately, especially given the circumstances of the previous merger/acquisitions and licensing, the people responsible for the data were “right” to no longer bare the cost. It’s unlikely there is a physical hard drive of this stuff and even if it was then the hard drive could even have been repurposed or reclaimed. These are businesses at the end of the day and once the product ships, unless they own the IP there’s no reason to keep the data. Hell it could have even been in the contract to delete any Hasbro data after the license expired, and Hasbro never kept a copy themselves.

    Culturally, and for the sake of a game library archive pirates are picking up the slack where elsewhere there are non-profit or government bodies responsible for archiving like the National Film Registry https://en.m.wikipedia.org/wiki/National_Film_Registry