Middle-aged gamer/creative/wiki maintainer
FFXIV, Genshin Impact, Tears of Themis, Rimworld, and more
Don’t like? Don’t read.

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  • 53 Comments
Joined 1 year ago
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Cake day: June 15th, 2023

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  • While absolutely too many things are charged for in gaming today (exp boosts? skip potions? cheat armor that was already fully developed at launch? all ways to get your company on my high seas list)… in the specific case where (1) new content is continuously being developed AND (2) the game is not asking for mandatory spending to continue playing (e.g. no expansion pack to purchase, no subscription fees), I don’t think the concept of charging for in-game content at all is abusive.

    If I buy once and then a year later some optional paid cosmetics or other goodies are added, I think that’s permissible. And if I’m in a free to play live service game, I recognize the ongoing dev costs need to get covered somewhere.

    I do vastly prefer those companies that give their games TLC and updates for free, and I’m not saying the standard pricing for optional purchases in the modern market are reasonable. But I think the existence of in-game purchases, if not their current state, can make sense sometimes.


  • I don’t think the fediverse has this, but I’m a bit confused why so many of these comments are puzzled at why you would want it. We have fediverse twitter, fediverse insta, fediverse reddit, fediverse discord, etc – why not fediverse facebook/myspace/carrd? Where users could just have small personal (or corporate) pages about themselves that aren’t as blog/news focused on the main(user) page.

    I don’t even think it would be a huge stretch to implement: a big focus on user page customization with a small microblog interface taking up a portion of the screen would do it. (Disclaimer: not saying easy to create, just not that far out of reach vs everything else the fediverse has).









  • 1.0 release means going from “we hope this works, but if not, be patient because we’re still working on it and let us know so we can try to fix it” to “we’re pretty confident this works as intended well enough to make it an official feature with announcements and PR.”

    This goes for all software.

    It’s weird to call it misleading. Yes, it might have worked, but it was a testing relationship, not an official one.




  • This is a hard question to answer, because the really unfun ones either get dropped so fast I forget I ever played them unless someone jogs my memory by naming them directly, or I’m willing to just shrug and say “this is probably great to some people, but it’s not a genre I like.” I guess for this category, I would point to The Witness. I heard so many recommendations for it, but aside from the occasional “oh, neat” when I saw how a puzzle was placed in the world instead of on a board, I couldn’t tolerate it for nearly as long as it wanted me to keep doing the thing.

    The game I memorably should have enjoyed - that I had the highest hopes for (and the biggest subsequent disappointment for) was Hellblade: Senua’s Sacrifice.

    At first, I loved the deeply disturbed main character and grim Norse fantasy world being crafted around me, but the combat felt so disjointed from the story (on purpose) that it felt like there was one guy on the dev team who liked combat who everyone was afraid to piss off, so they had to make concessions and put one token immersion-wrecking battle in every so often. And it’s mad that Senua has two entire character traits - “psychotic” and “warrior” - and one of them managed to feel immersion breaking.

    Then the ending destroyed the bits of the game I DID like and made me feel like a tool for ever having bought into the grim fantasy world to begin with. That shit is everyone’s most hated ending trope, and I walked away from the game feeling like I’d wasted my time.

    At least it was short.





  • Wow, that’s a kind of dismissal that only those who have no idea how bad it gets can wield. Reading glasses help with clarity, but clarity is not the only issue with old eyes and other visual impairment. Sometimes you just plain need things bigger.

    One day you’ll look back on this exchange and cringe at the kind of person you used to be. Be better. Accessibility is important.

    Signed, someone who’s needed full-time prescription glasses for 35+ years and only recently started having to read small print on food and medicine containers with the zoom on my phone camera.


  • I agree removing the character entirely seems too far. The characters are designed differently enough that you would be leaving a reasonable number of people without their favorite playstyle entirely without a suitable replacement.

    I get people not being able to look past the history, but I’m not sure there’s any more reasonable course of action that can be taken. The name was the homage, not the kit, art, or lines. And now that name is gone.

    I think those who are still upset about it would have to accept they fall under “Don’t like? Don’t engage” rather than calling for further action.