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Joined 8 months ago
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Cake day: March 18th, 2024

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  • grrgyle@slrpnk.nettoComics@lemmy.mlTeleporters
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    10 days ago

    (Me too, and also the fresh horrors enabled by digital consciousness. I really just have a fear of the future, and I’m glad I’ll be able to die a good honest and final death before all the existentially horrifying stuff becomes possible.)




  • … they’re just underpaid and under a lot of pressure from management to try multiple times and in some cases they even get written up for not doing it because it’s deemed part of their job. They hate it just as much as you.

    I’ve worked retail and call centre jobs and I can assure you this is many people (at least those who are not too exhausted to care). These workers are constantly pressured to enshitify their service at the expense of theirs and the customer’s experience.

    I haven’t worked a counter in over a decade, so can only imagine it’s got worse.


  • This is sadly very common where I’m from, except you don’t even get a discount from it. I’ve taken to just politely declining, since I’m sure the person working the cash is probably pressured to get people to give their personal info.

    “And can get your email?”

    “No thank you”

    “I need your email for the receipt”

    “I appreciate it but no thank you”

    It’s a slight non sequitur while still being polite. Saying “no thank you” when someone is pressuring you works well in many situations.




  • I have a lot of thoughts on this thesis, but mainly I feel like high fidelity* graphics appeal primarily to unimaginative people who don’t actually enjoy getting immersed in game mechanics or stories.

    Like the kind of people who would just look at preview builds and make investment decisions based on superficial appearance, and presence of currently “hot” (profitable) features.

    PS no offense to people who have a hard time getting immersed in worlds that aren’t presented with hi-fi production values, but I feel like they’re unlikely to be reading this comment section :p

    * Speaking of resolution, poly counts, ray tracing, etc - as opposed to aesthetic or artistic beauty










  • I saw my own parents trying so hard with me and my siblings: to be better than their parents, and more sensitive than the society around us. They succeeded in being better than their origins, but still fucked us up in their own unique way.

    I think we can only expect our parents to love us and to try their best, given the cards they were dealt.

    It can take some processing to get to that realisation though. I hope your kid sees that you love them and were trying your best.