Weird that they went to kernel 6.5 which is already a year old, rather than going to the LTS version 6.6 which is still in support.
Weird that they went to kernel 6.5 which is already a year old, rather than going to the LTS version 6.6 which is still in support.
Second Mihon. It’s an all-in-one downloader and reader, and supports reading offline.
Well, it looks like reverting to Stable seemed to at least partially fix it for me. The keyboard is still higher on the screen, but at least it fits to the screen width correctly. Thanks!
I couldn’t find any mention of anyone else with this issue around the web or on valve’s GitHub issue tracker, so I assumed it was something dumb I’d done rather than a bug.
I am currently on the latest beta - I’ll test the stable/preview channels in case that makes a difference.
I use touchpad to look and spin around quickly, but gyro to make small aiming adjustments.
What's wrong with the trackpad? I find using the trackpad to look around in FPS games is much better than the right stick.
I’ve played both, although it’s been a while since I played it now.
The controls are much better.
The graphics are only mildly improved. The character models are improved but they kept the same pre-rendered backgrounds of the original game, which were all made for old 4:3 screens. So on a widescreen monitor you can either have it stretched or with borders on the left and right.
I think everything else such as the audio is the same.
My partner ran into a weird bug and couldn’t progress further, but Doublefine sent me some save game files to work around the issue. I think those issues have since been fixed.
Still a great game!
Valid, if they created this update before November 2023 when 6.6 was released, and have needed to test Steam OS with the 6.5 kernel for a whole year before releasing it.