I’m guessing they are moving raw mined resources. I try to never do that and only transport processed products where the volume is much lower.
I’m guessing they are moving raw mined resources. I try to never do that and only transport processed products where the volume is much lower.
It can be (linen.dev is one such solution). But the server owners have to set it up obviously, and often they don’t. But it’s not an issue if they cared to.
We who take Aaron’s side
We are in the right, so we don’t have to obscure facts.
Yeah, my SteamVR library is why I keep a Windows virtual machine around.
Have you tried that fun fact? I know there was a meme claiming it, but I have never found any evidence of it actually being true, nor did I manage to replicate it on Amazon.
I understood it perfectly well, and wanted to clarify that it is not the concept of paying for mods that is problematic, but implementations like Steam did.
Because just saying “the paid mods shit” gives people a wrong idea that giving creators money is a bad thing, when that’s not the problematic part.
Why you took my “the store shouldn’t get a cut” comment and thought I support stores getting a cut, I have no clue.
You do know that this whole comment chain was started by Valve trying to push paid mods with the help of Bethesda right?
Yes, I started the conversion by saying that’s bad and should be called out, why?
“kid down the street” really? Are you creating the image of a fictional modder to attract pity?
No, I’m going with your story of being a kid with no money in a third world country, because it was my childhood too. I solved that problem by spending my free time modding a free to play game – I was that kid down the street. Never got paid though. I would love if others did.
So lets see, 30% goes to Steam, 45% goes to Bethesda and whats left to the “modder who actually needs the money” is… 25% yep
Yep, total bullshit. Why are you bringing it up though? We are in agreement here.
Are you okay with paying foreign corporations to exploit the work of the “kid down the street”, keeping the vast majority of the profit?
No, why? As I said in my first comment, they shouldn’t get a cut. I’m not sure why are you are bringing these arguments to me, as if I ever disagreed.
Before you start typing ‘but other companies wouldn’t charge so much from the modder!’,
Why would I ever type that, when I only support paid mods where all of the money goes to the modder without middlemen stealing a share?
If you WANT to pay for mods I really need to ask, what is stopping you? If you actually care about the modders getting money, many of them have ko-fi/patreon platforms where they actually keep most of the money you give them
Nothing, not long ago I bought a Kerbal Space Program mod for volumetric clouds from a guy called Blackrack. It’s a paid mod only available by paying him on Patreon. It looks amazing and I think it’s great he gets money for it. Which is why I support paid mods and don’t like when people are against them.
There is nothing stopping you from paying for mods, now that Im an adult with a job I do pay for them often.
Not sure why are you against them then. Based on your comments I think you are not against paid mods, you are against companies like Steam or Bethesda taking a cut. Which is exactly my position too, so I’m not sure what are you actually disagreeing with me about.
Wow, you managed to completely reverse what I said.
By your logic we should also make libraries paid, […] lets put a price on everything
That doesn’t follow at all. Books are not free, and yet libraries work just fine. By my logic we should allow book authors to charge for their books. Oh right, we already do. Why do you not like that?
I didn’t mention having to charge for anything at all, even mods. I think mod authors should be allowed to charge for them if they choose to, just like for anyone else making anything else.
and charge for all FOSS too
What a great example of my point. Charging for software is allowed, and yet there is lots of software released for free. Seems it’s not that bad after all?
What an utopia this will lead to!
Quite the opposite. Good thing I don’t share your ideas.
I come from a third world country and as a kid most people could only afford one maybe two games, all my friends bought half-life and warcraft 3
So you were fine with paying foreign corporations for these games, but you are not fine paying the kid down the street for his mod? Why do these well-off corporations deserve your money, but the modder who actually needs the money doesn’t?
So is all art, should artists all work for free? Why do I have to pay for books and movies? Aren’t the authors motivated by passion? Isn’t your argument the same one used by corporations underpaying game devs all the time, “since they should be happy fulfilling their passion”?
the capitalistic idea that only money can motivate people to do things sucks.
Agree, and I wish we lived in an utopia where nobody needs money and everyone can share their work freely. Sadly, this is not the world we live in, and so we need to reward passionate people to let them dedicate time to their passion rather than having to only focus on work for survival. That way not only rich people can afford to make mods.
Why are you against mod creators getting paid for their work? Some mods are amazing and definitely deserve some money.
The store shouldn’t get a cut though. But if that’s what you mean, let’s call that out specifically.
Since it’s end to end encrypted, Ente just sees some raw bytes, it has no way to tell if what you uploaded is an image or not. So in practice it supports whatever the client can display, so your browser for the web version.
A teacher gave us the definition of biotechnology in primary school, something like “using living organisms to make products or services”.
I asked if ploughing a field with a horse-drawn plough is biotechnology and was told off for having a piss. It was a genuine question and I still don’t know.
For example I might store blobs of data processed by my database in files that have the Base64 ID of the blob as the filename. If the filesystem was case insensitive, I’d be getting collisions.
Users probably don’t make such files, no. But 99% of files on a computer weren’t created by the user, but are part of some software, where it may matter.
And often software originally written for Linux or macOS and then ported to Windows ends up having problems due to this.
They were used as example heuristics by Google marketing when they launched the checkbox reCaptcha. They were just simple to understand things for marketing purposes, but in reality Google checks many different signals and isn’t based on mouse movements. But people keep repeating the example from the ad.
So is a “cloud server”.
I’m not saying what’s “the correct play” or not, I’m refuting the claim all Chromium-based browsers are immediately affected, because I know of at least one that will keep V2 support.
But I will keep using Vivaldi. It will take me the same time to migrate to Firefox regardless if I do it today or a year from now when Vivaldi drops V2 support. I have nothing to gain by migrating sooner, but potentially much to gain by waiting.
Vivaldi said they will keep V2 support. Not forever, but as long as they are able.
Where I worked QA did nothing else but programming. They were writing automated tests for anything we worked on.