They should do it like on consoles, reduce the graphics to guarantee stable FPS on resource intensive moments (like combat).
Although, on PS5 they apply a lot of variable rate shading mixed with upscaling/FSR. VRS is something I don’t really like but it the drop is minimal it’s ok.
I’m not sure if it’s the meme but here (Europe) there is a huge difference in price between the basic 512GB OLED SD and the basic PS5 pro option.
569€ vs 800€.