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Cake day: June 12th, 2023

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  • “A little jarring” is being very generous. For me, Skyrim’s map is one of the worst maps I’ve ever had the displeasure of using. Skyrim is a grey game with grey landscape, and the map really emphasizes how grey everything is: grey land with grey icons on top and grey clouds covering most of the landscape (such a great idea). I don’t mind that the map is 3D, but the camera angle limits is what pisses me off, they seem to choose the worst possible angles to showcase the map. There are no road markings whatsoever, and the LOD is so low that you can barely make out any feature on the map (considering you’re lucky to find a patch in the map that isn’t covered by the grey clouds).

    I know that Fallout’s maps are bad as well, you can barely see shit in them except for the markers, but at least it’s in theme with the game, so it gets a pass. Starfield’s is in theme and is pretty much like the Fallout maps, but the fact that there’s literally no other features make it terrible as well, but I much rather have a completely blue screen with some markers spread around than trying to navigate Skyrim’s map.

    Oblivion’s where it’s at. They should have expanded on what they did there: simple 2D maps that are in theme with the game, clearly depicting main roads and some minor paths and simple depictions of the main cities’ walls.







  • I don’t know how much Larian has changed BG3 from the classical tabletop, but it feels like everything is the same. To be fair, just pick the class and race you most like and play it, ignore all the minmaxing gatekeepers and articles like this, just have your own fun and come to your own conclusions.

    > > > How is it for role-playing? I think that was my favorite part with the character I had. > >

    I have about 30 hours and I haven’t even left the first area, but from what I’ve seen, you never go long without a dialogue choice with a skill/race/class check. The charisma and wisdom based checks are constant, so my Warlock is always useful no matter what.