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Joined 1 year ago
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Cake day: September 3rd, 2023

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  • I forget if it was here or back when I was on that other site where I read it, but at least a year ago someone suggested “don’t put it down, put it away” as a mantra to mentally recite whenever I’m holding something at home to prevent clutter build-up in common spits to sit. I don’t always follow it, but it’s been a huge help in managing my own item organization and management.

    As a way to combat the difficulty I have with noticing messiness in visually busy environments like a household room, I also try to pick up a piece of refuse or dirty dish l that may have been forgotten whenever I know I’m going near or to the kitchen; I’ve developed that into a reliable habit, which is extra helpful when I forget why I went to the kitchen in the first place- only to go back to the kitchen for a second time, with yet another item in hand.

    The individual actions are very easy, simple things I can remember to do in the moment when I think of them as I’m doing something else.

    Edit: I’m aware the ask was about things we could implement, not have implemented, but I felt I hit the general idea; very simple changes that may improve QoL.


  • My approach has been to accept some spaghetti or otherwise inefficient production lines when figuring out the new mechanics. Once I feel confident in my experience I’ll approach the next factory for similar production lines in a more efficient manner.

    Crucially, I absolutely refuse to do a full teardown of my old spaghetti and inefficient structures so long as they’re still producing what I need of them (at most I’ll do the bare minimum to get them working again), and I try to limit how much rebuilding I need to do to incorporate new production lines to the existing system.

    Is it inefficient? Yup. Does it lead to wild power fluctuations? You bet! Will I have to wait an extraordinary amount of time to complete each phase? Absolutely.


  • Tbf, they sold the Steam Controller for a while, and eventually dropped the price to $5 just to clean out the rest of their stock- and that was the end of a product line instead of the older, cheaper version of a current product.

    Alternatively, they may have realized that some people who want the Steam Deck but cannot afford it justify the OLED model as their first handheld PC would most likely go to a competitors’ product instead, or write off handheld PCs as unattainable due to cost.

    For my part, I was on the fence about the LCD model when it came out because I didn’t think I’d have enough use case scenarios to justify the initial cost, and only after someone I know upgraded to the OLED and gifted me their old LCD model did I actually find out what I was missing out on. Now that I’ve had one for the better part of a year, I can say that the LCD model works for my needs.

    If I had any complaints, it’s that the touchpad is too low in its position and too square for me to comfortably use for FPS games, and the select & start buttons are placed in such a way that I have to reach my thumb over their respective analog sticks just to reach, which feels awkward sometimes; I feel that the touchpad and analog stick positions should’ve been swapped- though iirc the OLED has the same form factor, so it’s not an issue exclusive to the LCD model. I’m also coming from the perspective of a Steam Controller fan, too, which to me is nearly perfect as a controller. (I only wish the left pad was just a dedicated d-pad, better analog emulation when using keyboard inputs, and as many back paddles as the Steam Deck.)