My approach has been to accept some spaghetti or otherwise inefficient production lines when figuring out the new mechanics. Once I feel confident in my experience I’ll approach the next factory for similar production lines in a more efficient manner.
Crucially, I absolutely refuse to do a full teardown of my old spaghetti and inefficient structures so long as they’re still producing what I need of them (at most I’ll do the bare minimum to get them working again), and I try to limit how much rebuilding I need to do to incorporate new production lines to the existing system.
Is it inefficient? Yup. Does it lead to wild power fluctuations? You bet! Will I have to wait an extraordinary amount of time to complete each phase? Absolutely.
I forget if it was here or back when I was on that other site where I read it, but at least a year ago someone suggested “don’t put it down, put it away” as a mantra to mentally recite whenever I’m holding something at home to prevent clutter build-up in common spits to sit. I don’t always follow it, but it’s been a huge help in managing my own item organization and management.
As a way to combat the difficulty I have with noticing messiness in visually busy environments like a household room, I also try to pick up a piece of refuse or dirty dish l that may have been forgotten whenever I know I’m going near or to the kitchen; I’ve developed that into a reliable habit, which is extra helpful when I forget why I went to the kitchen in the first place- only to go back to the kitchen for a second time, with yet another item in hand.
The individual actions are very easy, simple things I can remember to do in the moment when I think of them as I’m doing something else.
Edit: I’m aware the ask was about things we could implement, not have implemented, but I felt I hit the general idea; very simple changes that may improve QoL.