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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Well I’ve definitely given it a fair go.

    It’s had so many free updates because it is a visual game and so every reason to make a new trailer is new marketing. Every trailer is 3 second jump cuts of something visually interesting. Ocassionally giving away that the gameplay is still “aim the same tool that does the same thing at a rock, plant or creature until a number goes up in the ship. Use the bigger number in the ship to improve how high the number is allowed to go in the ship. Use the ship to get to a new rock, plant or creature. Oh and learn words?” I just genuinely do not understand what people are getting from it. Maybe there’s a plateau in the point in the game I’m at and I am simply another 4 hours of pointing at rocks, plants and creatures until I unlock the fun, but I am old. I don’t have time to unlock the fun. To be fair I’ve never been the grinding sort.

    And I’m definitely into “explore space and build things in a non-story, non-linear way”

    OK Lemmy’s being weird but here is where the screenshot of 2500 hours in Kerbal Space Program goes.





  • The issue is taking a broad concept and making it mean a very specific one instead.

    (Please note I am an atheist that lived for years in a “Muslim country”. I don’t actually agree with any of the below, but understanding what words are intended to mean is important when you are surrounded by their use in 2 different contexts).

    Fatwa: a Sharia law ruling by an imam

    Fatwa (western): a ruling by an imam that a person is not protected by the law and therefore a target for assassination

    Hijab: men and women of Islam should maintain a sense of visual propriety in order to avoid devaluing what can be seen in private.

    Hijab (western): that cloth Islamic women wear on their head.

    Jihad: the righteous struggles that each human faces to choose a difficult path for good reasons.

    Jihad (western): a holy war of aggression against infidels


  • The same reputation extends to Windows too so I don’t think it’s a Linux specific issue.

    I like the UX as it’s pretty powerful but I’m mindful of being ancient and having spent nearly a decade working with arcane telco applications. I have the opposite of your complaint - I like that it does periodic checks and will notify you of detected problems and usually give you a button to press to solve it.

    My biggest pain usually comes in load order management. Usually this is because this is mentioned nowhere but in a note at the bottom of the mod description that might say something like “near the top” or “after mod x”. I don’t know how Steam just handles this mostly but I have a feeling it might be strong categorisation of mods.