From the article on pcgamer.com:
My understanding is that at the very least they still need to pay someone to administer the royalty payments to developers (me), respond to any administration requests from the platforms, update promo assets if the platform requires," Deery said. “AFAIK no one who actually helped publish these Adult Swim games works there anymore, so I figure they thought it just wasn’t worth their time from a business perspective to maintain ‘legacy’ products.”
If nothing else works, you can try to build it yourself.
I’ve created step by step instructions. You can follow it here: https://pastebin.com/bDqTBEKh
Or, if you want, download my build from here: https://filetransfer.io/data-package/3mSEIet2
Did you try this? Maybe will work:
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/your/custom/path ./TR1X
Replace with the path where “libc.so.*” is located
If you use steam, this project https://github.com/luxtorpeda-dev/luxtorpeda, converts proprietary engines to use opensource versions when available. Here: https://luxtorpeda-dev.github.io is a list of games supported by this. How to use Luxtorpeda on Steamdeck: https://www.gamingonlinux.com/2022/03/steam-deck-using-luxtorpeda-for-morrowind-warzone-2100-and-x-com/
Take a look here (base64): aHR0cHM6Ly9yLXJvbXMuZ2l0aHViLmlvL21lZ2F0aHJlYWQvc29ueS8jc29ueS1wbGF5c3RhdGlvbi0y
PS2 section, but there are links to almost every older system (including PS3)
Take a look here: https://r-roms.github.io/megathread/sony/#sony-playstation-2
Understood. I’ll do this next time