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Joined 1 year ago
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Cake day: June 6th, 2023

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  • Or have a public social media account and a ‘business’ one I use to share my own music or something? My dual-boxing MMO accounts?

    Wanna bet that you are already breaking TOS with both of these things? And I don’t mean SimpleLogins TOS, but the one of the social media platform and MMO. Most big platforms only allow one account per user, no matter how the account is used. Sometimes you can create a business account, but that’s still linked to your private one. Same goes for pretty much any online game, you are limited to one account per person.

    I don’t think that there is any sense behind these limitations, but simplelogin isn’t concerned about that, they only care about the legality of your actions and limit their service accordingly.









  • It was a bit of a hyperbole, I have no idea about the exact amount.

    Let’s say you charge your 2000mAh battery every day and your PSU is 10% more efficient than your charger (the difference is most likely not even this big).

    2Ah × 5V x 356d= 3.56kwh

    3.56kwh × 0.1 = 356Wh

    356Wh would be the difference per year, that’s about 12ct per year.

    Now estimating the power usage for fediverse messages is very hard to do since it depends on a lot of different factors (your device, cellular or WiFi data, amount of hops needed to reach you, general state of your nearby network, your instances infrastructure).

    The only even remotely similar thing I could find was emails with pictures producing about 20-40g CO2, which only slightly increases with more recipients, and Reddit usage comes at about 2.5g per minute. Comparing these two numbers just shows that all estimates done are pretty much useless for us since we have no idea how they are done.

    But if we go with a low estimate of 0.1g (slightly above SMS and somewhere around spammail level) per user seeing it and a few hundred to a thousand users seeing this even if they just scroll past, we reach the CO2 equivalent of 1kWh pretty fast without even talking about long term storage and future indexing. Not to mention that comments produce something too since they need to be federated, albeit not so much as the post itself.

    So while 10 years was a bit much, 2-3 years would be very much in the realm of possibilities, but no one knows or can even properly estimate the actual numbers.



  • Vanadium is purposefully made this way. It tries to minimise profiling by making your actions noise in a big mass of users. That only works if you use the standard config without anything to discern you.

    Mull is the other extreme of this. They try to eliminate fingerprinting by reducing the amount of trackable things in your browser.

    It’s hard to say what really is the better option. You can’t completely eliminate fingerprinting, and the more you try, the more you will stick out of the masses.





  • While it does look really cool, I already know that a lot of people will struggle with motion sickness.

    It’s a fast paced game and while the trailer suggests that you can stay stationary for a bit, it still shows a lot of fast sprints and dodges every so often. Doing this movement with a controller will absolutely fuck up your entire sense of balance and direction.

    I will still check it out, but it looks a bit like the doom VR game that was a great concept but was limited by reality.


  • To keep it short, there isn’t really any privacy.

    Servers are public and Private messages are stored without any envryption. If you delete your account then the messages stay and can still be found with your unique ID (just like Reddit). From what ive read Discord also stores your HWIDs and monitors your running processes (with a valid reason considering their game integration). Some say they only store that locally, others claim something else, haven’t seen any proof for either side so far.

    The problem really boils down to the fact that people treat discord as a private messenger instead of a public forum despite it clearly beeing the latter.