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Joined 1 year ago
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Cake day: June 20th, 2023

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  • I’ve been using Git professionally as a software developer for 15 years, and I think it sucks quite hard. There is always a dosen ways to do the same thing, it occupies tons of hardware space, it’s log is unstructured data that has to be parsed. Git CLI is an incomprehensible mess of bloat and misnomers, so no matter what team/project you are working on, there is always going to be 1-5 Git commands they’ll tell “you are NEVER supposed to use”.

    I’ve completed my courses on Git, I’ve worked with CI/CD, onboarded younger developers, read “Git Koans”, and I haven’t seen even a theoretically convenient VCS until someone showed me Pijul.

    Git is mess, it sucks that we are stuck with it, and every time someone says it’s the best VCS we have, it saddens me.



  • All software is political, riddled with biases and potential security risks. Most of the time we ignore the policy of the software, because we either agree with that policy, or are conditioned not to clock it as a “policy”, because “this is just Common Sense™”.

    I suspect, if the author would have been more honest with themselves, they’d write something along the lines of “turns out, software is a platform for political action, and it scares me” - an opinion that is very valid, valuable and thought-provoking.


  • The future’s wasteland will be covered by bodies of web stalkers who were naive enough to get tricked by mid-2010s shitposts.

    “Turns out they never used this to make their metal cutlery darker - who would have thought the ancients were so casually cruel?”

    “After months of research we have concluded, that despite all their technical achievements, the ancients never figured out, what does the fox say”

    “Today prof. Drobyshevsky is going to tell us about their newest work in XXI cent. anthropology - what is ‘streamer dent’ and why do we have such long heads 2300 years later?”

    “Ass, coochie and the rich - dietary practices of homo sapiens in the age of over-production”











  • I am an aspi, English is my second language, and it has been my primary language for 5 years. Learned it mainly through music, games and cinema. Spoke to Americans, English people, Australians, French, Scottish - all sorts of folks. Most people get surprised when they learn where I’m from, because my accent is a “well-spoken mix of Australian and eastern-european”.

    I also find it fun to pick up and collect fun mannerisms, utterances and such. I am fascinated by Jewish-american jargon, I admire (but never paly with) AAE, and here in Europe it’s easier to mix and match things across cultures.

    I also have to disagree with you on glottal stops - I adore them and often find them uniquely expressive, but I respect your right to your own tastes.


  • Y’all just have no idea how complicated the process is. In 2004 it was OK to just “ship a working game”, - in 2023 you have to include all of the software stacks you have partnering contracts with, deploy an entire cloud infrastructure to deliver updates and short purchases, design and launch automated targeted ads campaigns, pay union-busting lawyers, accommodate for all the “fun” senile execs want to put in the game, pay handsome compensation to these senile execs, pay more lawyers to bury workplace toxicity-related incidents. At the end of the day, you have to sustain the company somehow when 95% of your workforce goes on a sick leave after a 3-month-long crunch period. All of that takes money, time and effort. And y’all don’t get a lot of time in-between autumn release windows.

    Hey, we’ve been at it for 20 years, and we have just managed two months of 16-hour workdays without anyone dying, it looks like it might be one of those projects we actually manage to ship - what an important internal milestone!

    PS: I don’t actually work at Ubisoft, I love my life too much - this entire comment is a satire