all these years later and i still cant fathom why they went with an inverted dc scale
[he/they] not a real person
all these years later and i still cant fathom why they went with an inverted dc scale
If you’ve never played Fear and Hunger, it’s really easy to assume that there’s no tutorial. At the very start of the game, a pack of angry dogs appears and mauls you to death. If you go through the front door, the pack of angry dogs follows you and mauls you to death. You can escape from the dogs in battle, but they’ll keep chasing you on the overworld until they maul you to death.
The lesson the game wants to teach you is “Hey, don’t stick around and fight enemies that will maul you to death”, and “Hey, you should actually check out the side passages instead of the obvious way forward” because the dogs will not maul you to death if you dip into the side passage in the very first area. The game has a lot of such side passages that you need to look for later on that will save you so much grief, but you have no way but to intuit that this is something to look for in the first place after being mauled to death by dogs a few times.
ah man. I kind of liked paladin’s hussle as the overwatch lunch-stealers. Now who am I supposed to root for? TF2 again? Is that game even still alive?
these arent new or noteworthy features for a bethesda title? Even morrowind had housing and jail
Revisiting Oblivion after playing through the MSQ of ESO.
It’s uh, the exact same story, i just want to make sure if I actually prefer one or the other.
edit: saves corrupted lol
What do you mean “dont turn it into a weapon,” i have a dedicated spot on my action wheel specifically for turning things into weapons. My barbarian buddy can do it as a bonus action
human interaction, mostly. I get a lot of my new music from a guy who scours bandcamp for stuff he likes as a hobby.
no, i mean more empowered to interact with the game world. They have more agency in more arenas of play. You can play a goober of any class and have fun, i agree, but a goober who picks a “better” class will be able to create more comedies of errors beyond “Player fails to hit thing with a big stick”.
That’s actually my biggest criticism of D&D. Bards are better choices than rogues or fighters or wizards. Same goes with clerics or druids. sprinkle on a bit of paladin, a couple feats, and some magic gauntlets, and they can invalidate whole swathes of staple fantasy archetypes entirely.
Origins and the Awakening expansion. The rest are just kind of bad to play, imo. Not to say you wont enjoy the experience, I just think they’re unfun.
Huh, rimworld is kind of like sims 2 if you think about it. You control a bunch of hapless goons, build nice houses for them, and orchestrate their tragic demises.
i cannot express how disappointed i am that hes not a killer
ESO, picked it up because it was free and I have some friends who play it. The difficulty spike from literally anywhere else in the world and the imperial city is nuts, kind of wish every zone was this tough. I could do without the PvP though, I got floored pretty much any time another player showed up. Worth it for those extra skill points though.
I think you’ve nailed it by outlining the worry of kids without an income of their own - if you can’t buy what you want whenever, game length is a plus, but when you’ve got disposable income, summer sales, the odd free game, and new good titles coming out all the time, brevity’s more valuable than each game being a forever-game.
can’t believe musk also twittered the night sky. That’s fucked up
Brilliant, make the service literally unusable, lets see how it plays out
I don’t think I understand. They’re selling the rights to streaming the game, as in, Ubisoft’s the only party that’ll be able to stream or host streams? Does that mean that the game won’t show up on Twitch or Youtube unless Ubisoft gives the thumbs up?