You’re right, the amount of crushers is too much. After a bunch of test runs I think I’ll want to remove one of each in favor of more belts.
There are 4 planets in the inner solar system. This is built to travel efficiently between those.
Thanks, that looks much better! I de-teched it, fixed the missing cable and balanced it a bit. https://factoriobin.com/post/u6ancx
Not good at IPA, but the letter swapping is common in Finland, Sweden and eastern Norway?
Oh man, I just got to Gleba. That song is going to loop constantly in my head for my entire time there now.
Oh it is weak :) It works, but everything is running slow due to low power.
Of course! I retrofitted it to blue belts right after posting the picture, but de-teched and cleaned it up a bit:
EDIT: link fixed
https://factoriobin.com/post/u6ancx (lemmy struggled a bit to have it in a comment text)
I’d recommend the following changes to use it with cheaper tech:
Notes on usage:
Before rare panels I had to disable two smelters. It still worked but was slow as heck to restock.
They are there on the odd chance that a small asteroid manages to sneak past my turrets. A smashed wall is easily replaced, but a smashed part of infrastructure is disaster.
It’s fine! Been making 30 fully automated round trips so far. :)
Fuel tanks are exactly enough. Solar is running a bit weak in Fulgora, but it is enough for production to run so it refills itself.
Yes
Shit I have 1.5 hours left and I just got to Vulcanus
Apart from the pure gameplay balance aspect, the artillery cannons are made from tungsten alloys to make them wear resistant. Earth has naturally occuring tungsten, Nauvis doesn’t. :)
I solved it by going triple overkill with turrets and ammo stockpile during parking.
Nice! My first-ship mistake was to fill it to the brim with engines, so it faceplanted every single asteroid at light speed before the guns could handle them or even reload
I realized the cargo landing pad provides radar without power. A remote driven tank with roboport might be able to do some emergency maintenance.
His legacy will live on as iron chunks for the next space platform to harvest. Immortality in the cause of the expanding factory.
Close to 100 hours. Have a ship that I think can get there once it’s done stocking up