A lot of complaints I’ve seen is that it’s bloated - it’s not only a system manager but also has a DNS relay, network manager, container manager, and so on.
That said, codifying service startup and managing them with cgroups is IMO MUCH better than init scripts that think running killall apache
is a good way to stop a service.
And how is calling conservatives “weird” how you describe?
Compared to conservatives calling anything left of them “communist”, calling a party backing a felon president and a vice president that can’t even make small talk at a doughnut store “weird” is very fitting.
I know I’m sidetracking the point but I despise projects - particularly game engines - that make up their own language and force you to use it.
Making a language is a good exercise and learning experience, but making a good language is hard.
My point is that SQL works with and returns data as a flat table, which is ill fitting for most websites, which involve many parent-child object relationships. It requires extra queries to fetch one-to-many relationships and postprocessing of the result set to match the parents to the children.
I’m just sad that in the decades that SQL has been around, there hasn’t been anything else to replace it. Most NoSQL databases throw out the good (ACID, transactions, indexes) with the bad.
The fact that you’d need to keep this structure in SQL and make sure it’s consistent and updated kinda proves my point.
It’s also not really relevant to my example, which involves a single level parent-child relationship of completely different models (posts and tags).
SQL blows for hierarchical data though.
Want to fetch a page of posts AND their tags in normalized SQL? Either do a left join and repeat all the post values for every tag or do two round-trip queries and manually join them in code.
If you have the tags in a JSON blob on the post object, you just fetch and decide that.
Fireworks are art. Art isn’t inherently wasteful.
Are they using the beta v555 Nvidia drivers? I, and a lot of other people, are having a lot of issues with the current stable ones not supporting implicit sync.
I’ve heard of some cases where the Linux port of a game is so bad that running the Windows version with proton ends up working better.