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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • Some of these arguments are a bit disingenuous.

    First argument is about a Steam forcing published to sell games at high costs and using a major publisher known for overcharging already as a counterpoint. Yes the publisher that charges $90 for a deluxe edition game and still includes a battle pass system and other garbage is going to overcharge anywhere. You know that the point here is clearly referring to smaller publishers who are probably being pushed to charge $60 for a game they’d rather charge less for, but Valve may want to keep game prices high across the board so as not to make the Activisions out there look absurdly high. Its price fixing.

    Steam forces users to buy DLC on their platform. Your counterpoint is about Venmo’ing a dev cash and getting a DVD in return, which is just such a bullshit counterpoint. Did you suddenly forget Steam’s key system that enables you to purchase games on other sites and redeem the code on Steam? By keeping DLCs in Steam Valve can keep costs up on them at $1.99 each (talking cosmetics and micro DLCs) where another site might offer a bundle purchase of 10 for $5 or something since those DLCs may not sell anymore on older games.

    Steam takes 30% of the cut. Yeah that’s a lot. You’re acting like these devs would fail if it weren’t for the good graces and will of Valve because they give them access to the number 1 platform or whatever. That’s a huge cut for small publishers. All Valve is doing is handling the transactions and taking a 1/3 of the ticket price at the door. Never mind these publishers also need to pay overhead, employees, bills, etc, something that’s made more difficult for small publishers selling games they don’t want to charge $60 for. The 30% take off the top goes right back to Steam forcing devs to keep their costs high. If devs want to pay the bills, they can’t charge what they expect to, they have to charge much more to compensate for that 30% loss. Plus this forces a cost increase on other platforms because the dev can’t charge one price on Steam and another on Epic, it would piss off people who primarily buy games on Steam.

    Steam is consistently the lowest cost. That’s just patently false. Yes Steam does great sales regularly. What about Humbles $25 for a ton of game bundles? GoG? Epics constant take this free game? There’s tons of sites out there. I buy games on plenty of other sites than Steam, not because I just felt like trying something new, but because you can find better deals if you look.

    Lastly you talk about inflation and how AAA games stay at $60, but they haven’t have they? What’s the last AAA game you bought that was just $60? These days it’s $60 for the base game, but you’re missing key parts of the game unless you get the $80 version, but hey you’re already spending another $20, so why not throw in an extra $10 and buy the deluxe edition which also gives you this cool item to get you ahead, plus some cosmetics, by the way there’s also a loot system + battle pass + you must purchase each season to play + a subscription cost. AAA games aren’t $60 anymore. Shit like that is exactly why something like Baulder’s Gate can come out at $60 for the FULL game and make such a fuss with other publishers because that’s how it should be.

    Regardless if it’s copied from another instance I’ll reply anyway to your arguments.

    Don’t get me wrong, I love Steam and have spent a ton of money on the platform, but I won’t pretend their gods gift to gamers and can do no wrong.


  • I’d add to this and say you need:

    A Usenet client such as SabNZBD (like qbittorrent or similar downloading client, but for Usenet)

    A Usenet provider such as Astraweb, Newshosting, UsenetServer, Easynews, etc (or a paid subscription giving you access to a number of servers, kind of like a private torrent site)

    And a tracker or indexer such as NZBGeek, NZB Finder, omgwtfnzbs, DrunkenSlug, etc (similar to a library index that helps you find what you want in the sea of information)

    You can set services like these up with programs that use these tools to pull what you want automatically, such as the Arrs (Sonarr, Radarr, Lidarr, etc) or you can manually search either the provider directly through their own search engine, or through an indexer’s refined search engine.



  • Here’s what I have in my pack and think covers about everything you’d need to do most anything.

    • Klein VDV226-110 RJ45 Pass Through Crimp Tool
    • Klein VDV226-011 RJ45/RJ11 Ratcheting Crimper
    • Klein 21010-6 Free Fall Snips
      • Alternatively: Milwaukee Electrician Snips
    • Fluke PRO3000F60 Tone and Probe kit w/ 60Hz filter
      • Alternatively: TEMPO 701K-G Tone and Probe
    • Klein VDV501-851 Scout Pro 3
      • Alternatively Klein VDV526-200 Scout Pro Jr.
    • Klein VDV427-300 Impact Punchdown 66/100
      • Note: doesn’t include a no cut blade, order one separately on Amazon.
    • Milwaukee 9-in-1 ratcheting screwdriver
    • Milwaukee 6 Piece Precision screwdriver set
    • Milwaukee Flush Cutters
    • Klein CL600 Digital Clamp Multi Meter
      • Alternatively Klein MM600 Digital Auto Ranging Multi Meter
    • Klein NCVT1P Non-Contact Voltage Detector

    Plus a good inspection flashlight. Milwaukee and Klein have some good ones of different kinds.

    You could also buy some Klein or Milwaukee cable strippers, but I find I use my snips more often.

    I’d also recommend getting a pair of Klein or Milwaukee Lineman’s Pliers with the fish tape channel. Super useful for a number of things, like banging on stuff or reaming pipes/sleeves.

    Note that I list two different RJ45 crimp tools. One is for standard RJ45 heads, the other is for pass through heads. The one for pass throughs only works on pass throughs as it has a cutting edge at the end of the head that will hit and nick the end of a regular RJ45. Personally I own both, but I always buy pass throughs as they save time.

    Not necessary, but useful to have depending on what you do:

    • Fluke TS19 Telephone Test Set