I think their situation is somewhat akin to where Bethesda was c2012: they’ve just released the most talked‐about game of the year, a game that was a critical and commercial success despite not being of the general gaming zeitgeist.
I really hope they don’t follow Bethesda’s path.
It’s the most accessible Paradox grand strategy game I’ve played.
That still means it’s as dense as pea soup, but its nested tooltip system makes learning the game’s key terms much easier.