Dizzy Devil Ducky

I am Zach, AKA AceFuzzLord, AKA Dizzy Devil Ducky!

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Joined 1 year ago
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Cake day: June 21st, 2023

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  • I personally have a soft spot for 2D platformers from the Sonic series since I got a copy of the Sonic Mega Collection on gamecube when I was young and loved it. I don’t care if some games do a better job of having worlds where they’re speedy like Green Hill or slow like Carnival Nights (or whatever it’s called), I just like running across the screen. Same thing applies to the 3D games (even the flop I still think was a pretty good game: Sonic '06). Hell, I’m the type of guy who absolutely loves the beat-em-up style gameplay they introduced in Unleashed just for the Werehog sections. The gripes I tend to have are more or less either skill issues or being unable to play around the glitches in the case of '06 (despite not having played it in over a decade).

    I’m also big on the Ratchet & Clank style 3D shooter platforming (only played 1, 2, size matters, Into the Nexus/Pirated Booty, and am only in the beginning of deadlocked). I love some of the more wacky weapons (plasma whip, bouncer, black hole gun, etcetera) you can get in the series, which allows me to not get ultra bored part way through the games. The stories also capture me, for the most part, in a first playthrough. They’re not something I take super seriously, so I tend to have a good time with them. Probably my biggest gripe with the game, from what I can remember about Into the Nexus, is how short it felt in comparison to the original trio and size matters. Getting a copy of the first in the PS3 series of games soon, so I cannot wait.

    I also had a pretty good time this year with Corn Kidz 64, a shorter platformer that plays like an n64 title in how it controls. Fun enough mechanics but my biggest gripe is how in the end I was left wanting more, in a “I want a sequel” fashion.

    Though I did have the misfortune of playing Macbat 64 this year too. It just felt too generic and shovelwear, in my opinion, for me to like it. Play as a bat in small levels with simple puzzles and not much exploration, random mario kart inspired race level in the middle of the game, and also a 2D level based on kirby. I don’t remember the story being much better either. Personally not a game for me.









  • Dizzy Devil Ducky@lemm.eetoPC Gaming@lemmy.ca*Permanently Deleted*
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    24 days ago

    As a PC gamer, I only pirate games I don’t know whether I’m going to like or not. And even then, most of the time I’ll probably end up buying the game later if it’s available on Steam or GoG if I actually like the game, so I can support the devs. I personally don’t have the time to buy a game on Steam, play for less than 2 hours to find out whether I like it, and get a refund if I don’t.





  • Brok The Investigator. There are multiple endings, but each different ending has a linear enough progression, even if the first time you have no clue as to what ending you’ll get. The only thing you need to do for different endings is making different choices.

    Simple enough game set in a world where the poor, slummers, live in the polluted, rundown slums while the rich, drummers, live under the high quality dome. You play as a crocodile (alligator?) who is a detective, a slummer named Brok who lives with his teenage cat son Graff. Not saying much more because spoilers, even though the drummer and slummer and the polluted world thing are kinda minor spoilers despite learning about them real quick in chapter 1.

    The occasional puzzles aren’t too hard to figure out, at least I thought so for all but one. And if you don’t like the combat mode, I’m pretty sure there is a way to turn it off, though I’m not sure how it affects gameplay/choices. Though, the upcoming DLC (whenever it releases) doesn’t look like it’s gonna be linear since it’s all about the games combat system and adding bonus challenges to fights. So I’d probably avoid that if you aren’t playing the game for the combat.