My findings so far (purely on fun or not and not about DPS, in open world pve):
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pistol/torch harbinger - feels great and natural
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gs harbinger - feels ok, not adding much to the play style
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hammer fresh air tempest - ok to meh, tbh still feels like two different things on one, but it’s better than dealing with spheres
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sword/horn tempest/weaver - fun! Very mobile and many options for different situations
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rifle and scepter daredevil - meh and probably bad, rifle without malice doesn’t work for me at all, scepter does not do anything great by itself
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staff deadeye - fun with perma quickness but probably not good at the end of the day
What do you think? But all in all I am happy for revs to finally get rid of hammers.
So far I’ve enjoyed necro and engi possibilities. Hope to see more fun stuff to come.