Huh. I’ll be damned. I thought it had been longer than that. I remember buying and playing Arena when it first came out. I think that only one that I’ve missed entirely was the MMO and Redguard.
As far as story, I still think that Morrowind was the strongest; I’d like to see them go back to that style of play–with the vastly more complicated leveling and deeper lore–but with an open world and non-shitty graphics.
I won’t even think being as complicated as Mirroring for leveling is necessary. Re-add attributes and skills, give favorite skills unique bonuses, level off of the the growth of skills, give a flat number of attribute points per level regardless of what skills you leveled, keep perks because those are fun and as variety.
Huh. I’ll be damned. I thought it had been longer than that. I remember buying and playing Arena when it first came out. I think that only one that I’ve missed entirely was the MMO and Redguard.
As far as story, I still think that Morrowind was the strongest; I’d like to see them go back to that style of play–with the vastly more complicated leveling and deeper lore–but with an open world and non-shitty graphics.
I won’t even think being as complicated as Mirroring for leveling is necessary. Re-add attributes and skills, give favorite skills unique bonuses, level off of the the growth of skills, give a flat number of attribute points per level regardless of what skills you leveled, keep perks because those are fun and as variety.