Lol yeah Poe is the first game that I’ve ever played where someone was just like “you’re gonna want to copy someone else’s build for your first play throughs”
I remember on my first run that it wasn’t super clear how much resistances mattered. After beating a certain boss you’re like negative 30% in all resistances so you get one shot a lot without really knowing why.
Definitely one of those games I hate trying to get a friend into because you feel like you’re suffocating them with info.
“will eventually launch as a free game.”
Well, there go my hopes. I’ve never played a freemium game that wasn’t eventually ruined by garbage monetization.
Have you played Path of Exile? That’s the only one I could think of. I think their monetization is very fair.
No, I tried but was overwhelmed in the first hour. You’re not the first person to tell me that.
Lol yeah Poe is the first game that I’ve ever played where someone was just like “you’re gonna want to copy someone else’s build for your first play throughs”
I remember on my first run that it wasn’t super clear how much resistances mattered. After beating a certain boss you’re like negative 30% in all resistances so you get one shot a lot without really knowing why.
Definitely one of those games I hate trying to get a friend into because you feel like you’re suffocating them with info.
Sounds like a shitty game, to be fair. Just, in a different way than the shitty we’re used to.
At least the Blizzard RTS community seems to be pretty optimistic to me.
And Frost Giant seemed to be aware that their niche is made up of competitive RTS gamers that hate, hate, hate pay to win.
Frost Giant might but their investors don’t
Also for audiences, f2p is better for non-hardcore players where as p2p is better for hardcore players in terms of making money
One can hope.