summary:
The article discusses game developer David Szymanski’s decision to raise the price of his game “Iron Lung” from $6 to $8. Szymanski explained that he raised the price to make more money and believes the game is worth the higher price due to added value/content. He openly stated that he makes games to earn money and that if people don’t think his games are worth the price, they are free to not buy them, wait for a sale, or even pirate them. Szymanski acknowledged that the price increase was a gamble and that the game’s sales volume decreased as a result. He expressed hope that the upcoming film associated with the game would help make up for the lower sales. Szymanski also mentioned that he is open to adjusting prices based on feedback for future releases.
And get 4x as much runtime. But it’s not apples to apples; movies aren’t interactive, and I’ve spent way more on games that weren’t worth either their price or the time to play them through to the end.