• alyaza [they/she]@beehaw.orgOPM
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    1 year ago

    this seems soon-to-be the Embracer cut. this company fucking sucks man. hate this shit

    VGC reported earlier this month that Free Radical was at threat of being closed just two years after it was established, as part of huge company-wide cuts at Embracer and its owned publishers.

    Although Embracer has yet to publicly confirm Free Radical’s position, sources told VGC that Wingefors has now acknowledged in a company e-mail that the Nottingham, UK-based company could be closed on December 11, following the completion of a consultation process.

      • ampersandrew@kbin.social
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        1 year ago

        Borrowing money was cheap until it wasn’t. When they bought the old Eidos stuff, everyone thought Square Enix was taking crazy pills. Now, given that everyone’s cutting back right now, it looks more like they knew something Embracer didn’t.

        • Spitfire@pawb.social
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          1 year ago

          Wasn’t Embracer depending on a huge cash deal with the Saudis that fell through? Likely had an impact.

          • nromdotcom@beehaw.org
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            1 year ago

            I think regardless of that deal, they were already on the debt-go-round for long enough it would’ve caught up to them eventually. I can’t imagine this was gonna be “one last job then we go clean.” The market would continue to demand more and faster growth until they hit the wall one way or the other.

        • MJBrune@beehaw.org
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          1 year ago

          I honestly don’t think anyone was taken back by Eidos being sold off. The biggest mess Square Enix did was let IOI go while putting out The Quiet Man. Hitman 2? No! The Quiet Man, one of the worst games of the decade, YES! MORE PLEASE! Eidos hadn’t made a great game in a while but IOI had just put out a rather successful Hitman 1 season with large seasonal plans to keep it going. Now they are working on a James Bond game that everyone is excited about and Square is looking like an idiot. While Eidos will probably flop and flounder until they can get back their roots and build something substantial.

          • ampersandrew@kbin.social
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            1 year ago

            People were taken aback by how little they sold for. IO Interactive bought themselves back from Square Enix some time ago.

            • MJBrune@beehaw.org
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              1 year ago

              Really? I didn’t hear that people were shocked at thinking 300 million USD was that little of money for Eidos. It seems about right to me. Especially through Square Enix’s eyes where they had just put out GOTG which didn’t sell well enough to them.

              Square Enix was going to close down or sell IO Interactive as they had pulled funding and were talking to other companies to sell them off. IOI employees triggered the MBO clause and made SE sell to them. This was only 2017.

              • ampersandrew@kbin.social
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                1 year ago

                2017 is ancient history compared to the current economic climate, and that sale came out of an attempt to make games episodic to their detriment. $300M seemed low considering the buyer makes that money back with probably 1.5 Tomb Raider games, and Deus Ex and all of those other Eidos properties are a bonus. Yes, the deal seemed crazy for Square Enix at the time.

                  • ampersandrew@kbin.social
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                    1 year ago

                    They sold 9 million copies of Shadow of the Tomb Raider. I think I’m in the ballpark. And again, that’s only Tomb Raider, when they’re not blowing their money on a live service Avengers game that everyone knew was a bad idea.

      • MJBrune@beehaw.org
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        1 year ago

        They bought everything up because loans were cheaper and this positions Embracer as a strong IP holder. They now have lots of IPs they own and while you might think “Well they got no one to make the IPs for them!” that might be true in-house, although they certainly have plenty of successful studios still they are busy they have their pick of IPs. Additionally, you can license out IPs for a lot of money with additional funding from the actual sale of the game while a third-party publisher foots the bill entirely.

        • AcidTwang@kbin.social
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          1 year ago

          Even simpler, just having that IP denies the competition access to it. In their eyes that creates value and at the end of the day that’s all that matters to these companies holding IP. They can just sit on it.

          • ampersandrew@kbin.social
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            1 year ago

            I got the sense Embracer got the things it got specifically because they were being sat on, creating no value for anyone.

          • MJBrune@beehaw.org
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            1 year ago

            That’s certainly a factor but only if they are working on other IPs that might compete.