Yes I’ve done so much tinkering to everything I can possibly do. Like 5 hours of 2 minute game time testing. Enough to negate a steam refund!
Telling proton to use prime-run. Custom protons, every launch option that matched my specs on protondb.
__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command% doesn’t work at all.
It’s not just a Linux issue. I read on steam, a guy only got Starfield to launch in windows after disabling his primary GPU in bios via MUX which sadly isn’t an option for me.
I’ve tried everything but Wayland. If you’ve got some magic to try I’m all ears.
If you have a newer Nvidia card, Wayland works just fine, and more optimally than X in multi-monitor scenarios, as X locks the refresh rate to the lowest monitor’s setting across the board.
I have a 3090 and Wayland lets me use all three of my monitors at their native refresh rates.
It’s funny that you’re bitching about the game being bad because it doesn’t run on an OS it wasn’t designed to run on. That’s kind of a silly thing to get up in arms about. Linux gamers are lucky that Proton works as well as it does the majority of the time, and I think you’ve taken that aspect for granted.
It’s funny that you’re removed about the game being bad because it doesn’t run on an OS it wasn’t designed to run on. That’s kind of a silly thing to get up in arms about. Linux gamers are lucky that Proton works as well as it does the majority of the time, and I think you’ve taken that aspect for granted.
Maybe so. Seems like there is a bunch of removed about the game to go around even on windows using nvidia though. And if Larian can get it right you’d think bethesda could. Even on windows.
Also I have no idea if the game is bad. I cant even play it so I cant say if the game sucks or not. Here in a few years when it’s playable if it’s playable I’ll make that decision. By then the modding community will have had a chance to do their thing and hopefully make the game an even better game.
Nobody has ever respected Bethesda for their quality work on engines.
Larian also has not been famously known for the last three decades as the studio with the most bugs on AAA titles.
Modding will kick off more next year when they release the official kits and tools. Surprised that wasn’t priority number 2 after ironing out the bugs.
Also, what distro are you running? I didn’t have problems getting it to work on Endeavour, once I got a Steam copy. You can’t run the Xbox launcher games properly AFAIK and they’re markedly worse for modding anyways.
You have it running on a muxless optimus laptop? What launch options are you using and what proton?
Bought SF through steam as well.
Tried EOS before Garuda. Following the asus-linux instructions they recommended manually installing nvidia drivers. Following the arch wiki I bricked my install a few times before moving on. Like I said in another post I give no shade to EOS as it was defiantly operator error. I think I was trying to use mkinitcpio to rebuild initramfs and if I remember correctly EOS uses dracut. At least thats what I think I remember causing my issue, been around a year ago.
Yeah EOS uses Dracut, that’s probably the issue there.
I’ve had success using the Nvidia-DKMS package on both a laptop (with a 1650) and the aforementioned 3090 machine.
I’ve never had to manually rebuild initramfs, whenever a major enough system upgrade happens the package manager is designed to automatically rebuild the file, which typically happens every time you update the Nvidia drivers.
Does Garuda have the option to use the DKMS package? I think that’s what made the difference for me.
Sorry, I am running the 3090 on a rig running an Intel 12-7000KF. I haven’t had much experience with Optimus configuration, since I don’t think the 1650 has Optimus either.
I haven’t gotten Starfield to run on the 1650, but that was a spec issue. What kind of card are you trying to run it with? Might just be that Starfield is too intensive to run, which was the case for me.
I pretty sure its a optimus issue as there are 2 GPUs, integrated AMD and discrete NV 3080.
I run rdr2 at 90 fps max everything, cp2077 at 60 fps ray tracing and all with only a few settings toned down. Last time I checked 130 fps in borderlands3, 70-80 fo4 moded to hell, 60 in Skyrim AE utra moded to hell. 130 in tomb rader shadows. BG3 at 70+ when im not in the gate city. Max 12 fps in SF with nvtop showing no usage in the 3080 and max usage for the AMD GPU.
Its not a configuration issue. Its either a SF issue or nvidia driver issue. Being as how SF doesn’t even recognize that I have a nvidia card I’m betting money on SF being the issue. That and my research points me to others on windows having issues with discrete GPUs not being recognized either in SF and being solved by disabling MUX in bios forcing the use of discrete GPU.
Yes I’ve done so much tinkering to everything I can possibly do. Like 5 hours of 2 minute game time testing. Enough to negate a steam refund!
Telling proton to use prime-run. Custom protons, every launch option that matched my specs on protondb.
__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command%
doesn’t work at all.It’s not just a Linux issue. I read on steam, a guy only got Starfield to launch in windows after disabling his primary GPU in bios via MUX which sadly isn’t an option for me.
I’ve tried everything but Wayland. If you’ve got some magic to try I’m all ears.
If you have a newer Nvidia card, Wayland works just fine, and more optimally than X in multi-monitor scenarios, as X locks the refresh rate to the lowest monitor’s setting across the board.
I have a 3090 and Wayland lets me use all three of my monitors at their native refresh rates.
It’s funny that you’re bitching about the game being bad because it doesn’t run on an OS it wasn’t designed to run on. That’s kind of a silly thing to get up in arms about. Linux gamers are lucky that Proton works as well as it does the majority of the time, and I think you’ve taken that aspect for granted.
Maybe so. Seems like there is a bunch of removed about the game to go around even on windows using nvidia though. And if Larian can get it right you’d think bethesda could. Even on windows.
Also I have no idea if the game is bad. I cant even play it so I cant say if the game sucks or not. Here in a few years when it’s playable if it’s playable I’ll make that decision. By then the modding community will have had a chance to do their thing and hopefully make the game an even better game.
Nobody has ever respected Bethesda for their quality work on engines.
Larian also has not been famously known for the last three decades as the studio with the most bugs on AAA titles.
Modding will kick off more next year when they release the official kits and tools. Surprised that wasn’t priority number 2 after ironing out the bugs.
Also, what distro are you running? I didn’t have problems getting it to work on Endeavour, once I got a Steam copy. You can’t run the Xbox launcher games properly AFAIK and they’re markedly worse for modding anyways.
I’m using Garuda.
You have it running on a muxless optimus laptop? What launch options are you using and what proton?
Bought SF through steam as well.
Tried EOS before Garuda. Following the asus-linux instructions they recommended manually installing nvidia drivers. Following the arch wiki I bricked my install a few times before moving on. Like I said in another post I give no shade to EOS as it was defiantly operator error. I think I was trying to use mkinitcpio to rebuild initramfs and if I remember correctly EOS uses dracut. At least thats what I think I remember causing my issue, been around a year ago.
Yeah EOS uses Dracut, that’s probably the issue there.
I’ve had success using the Nvidia-DKMS package on both a laptop (with a 1650) and the aforementioned 3090 machine.
I’ve never had to manually rebuild initramfs, whenever a major enough system upgrade happens the package manager is designed to automatically rebuild the file, which typically happens every time you update the Nvidia drivers.
Does Garuda have the option to use the DKMS package? I think that’s what made the difference for me.
Yeah I have the dkms installed.
So you are running the 3090 on a optimus laptop?
What about your proton version. I’ve tried all but the latest GE version.
What about your launch options? Are you using Prime render offload?
Sorry, I am running the 3090 on a rig running an Intel 12-7000KF. I haven’t had much experience with Optimus configuration, since I don’t think the 1650 has Optimus either.
I haven’t gotten Starfield to run on the 1650, but that was a spec issue. What kind of card are you trying to run it with? Might just be that Starfield is too intensive to run, which was the case for me.
I pretty sure its a optimus issue as there are 2 GPUs, integrated AMD and discrete NV 3080.
I run rdr2 at 90 fps max everything, cp2077 at 60 fps ray tracing and all with only a few settings toned down. Last time I checked 130 fps in borderlands3, 70-80 fo4 moded to hell, 60 in Skyrim AE utra moded to hell. 130 in tomb rader shadows. BG3 at 70+ when im not in the gate city. Max 12 fps in SF with
nvtop
showing no usage in the 3080 and max usage for the AMD GPU.Its not a configuration issue. Its either a SF issue or nvidia driver issue. Being as how SF doesn’t even recognize that I have a nvidia card I’m betting money on SF being the issue. That and my research points me to others on windows having issues with discrete GPUs not being recognized either in SF and being solved by disabling MUX in bios forcing the use of discrete GPU.
Thanks for trying though. It is appreciated.