If you are using pipewire
add -sdlaudiodriver pipewire
to your CS 2 launch options.
For those using gamemoderun
it would look like this: gamemoderun %command% -sdlaudiodriver pipewire
If you are using pipewire
add -sdlaudiodriver pipewire
to your CS 2 launch options.
For those using gamemoderun
it would look like this: gamemoderun %command% -sdlaudiodriver pipewire
You should also be able to set the
SDL_AUDIODRIVER
environment variable topipewire
to get this effect globally.https://wiki.libsdl.org/SDL2/FAQUsingSDL
Oh, dope, thanks! I hope this doesn't fuck up anything that's hardcoded to expect Pulse or something, but I guess I'll find out.