but this type of relationship bethesda has with their fans is not good, at all, and i never see anyone ever mention it
I would rather a janky but playable game (I think people over-emphasize the issues, the only game breaking true issue I can recall is the PS3 save issues with FO3) that has near-infinite replay value due to the incredibly flexible and open modding relationship Bethesda has cultivated than a locked down polished game that is over when I’m done. I get that’s not for everyone, but Bethesda is literally the only AAA experience with such flexibility. It holds an important place for a lot of us.
The reason we don’t mention it is because it’s an opinion that most Bethesda fans simply don’t hold.
I would rather a janky but playable game (I think people over-emphasize the issues, the only game breaking true issue I can recall is the PS3 save issues with FO3) that has near-infinite replay value due to the incredibly flexible and open modding relationship Bethesda has cultivated than a locked down polished game that is over when I’m done. I get that’s not for everyone, but Bethesda is literally the only AAA experience with such flexibility. It holds an important place for a lot of us.
The reason we don’t mention it is because it’s an opinion that most Bethesda fans simply don’t hold.