Tech and gaming enthusiast. Interested in philosophy and design.

Currently playing Guild Wars 2, and dabbling in New World. I mostly play RPGs with action combat, but enjoy the occasional RTS, or very occasional shooter or turn-based game.

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Joined 1 year ago
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Cake day: June 26th, 2023

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  • I guess that’s just how F2P goes in games where most content is P2P.

    GW2 has actually had remarkably little powercreep compared to other games, but even so, there’s still enough that players without a glider, mounts, elite specs, etc will struggle to keep up.

    I wish there was a way for players to reduce their own power in OW in exchange for slightly increased rewards, even if those rewards were account bound. Most players would go for this (I think) and it would reduce how much stuff gets obliterated in seconds without making players feel like they got nerfed.


  • I have a separate account specifically for self-imposed challenges and semi-RP. I often end up running around in white gear; you know the worst gear you can get, the trash you buy from vendors?

    Goddamn does it make the game tough. But goddamn does that difficulty make the game so much fun, much like how OP is describing it.

    I wish there was an in-built mode that supported this kind of play.





  • There’s definitely pros and cons. It looks like there will be some fun stuff, and GW2 is still cheaper than every single other MMO on the market (WoW and ESO+ cost 6x as much as GW2 per year), but it does feel like a lot of content, especially OW, is slowly being invalidated by crazy new mechanics and power creep. I mean, we’ll soon be able to mount up in combat? Death was already pretty meaningless lol; now you’ll never die unless you’re actively trying to.

    The combat and exploration is still the best of any MMO on the market though, so yeah, it surprises me how extremely negative some people are about what’s coming.