You could almost say… Parodied 😯
Right, legally speaking that would be covered in the US.
But Japanese law is completely different and IIRC parodies are not covered which is why anime always censors their parody references to other anime. It’s stupid, but it’s the society that both developers are from.
Only time will tell what they’re actually accusing Pocket Pair of doing though.
edit: censors, not sensors. 🤣
I’m pretty sure I saw the same tweet from Stephen Totilllo (sp?) just to give you some credence, but I think many people called him out for it as it was below his usual reporting standards.
We’ll have to wait and see when the case developers further.
But if it’s just about the concept of “collecting monsters” and using them in battles somehow, then they can go fuck themselves.
I don’t think it would be that because it would be unenforceable. There are plenty of games where you collect monsters, some of which existed before Pokemon’s creation and plenty that have existed after. It would be the King Kong case all over again, but inverted.
Without a doubt, Patents and Software are a bad mix.
But there’s definitely a truth to the idea that Palworld in particular were aiming for a legal battle against Nintendo from the beginning with provocative action. There’s a reason why Nintendo has rarely gone after Pokemon-likes but have decided that this particular company is worth pursuing.
This is kind of a lose-lose situation. Palworld was clearly kit-bashing existing Pokemon models and were engaging in creative bankruptcy, but software/game patents serve only to hurt creatives and developers around the world and Japan in particular is poor around SLAP suits.
So, I agree, grab the popcorn. But I hope that whatever patents they’re choosing to enforce here don’t have a major ripple in game development as a whole. There’s a world with the brazen IP theft of palworld actually does us all a disservice by making it an easier case for Nintendo to enforce Patents that would otherwise be unenforceable or difficult purely out of optics.
Regarding VPNs, I wish this was an easier way of doing it. Unfortunately it requires all friends to be tech savvy enough to understand why a vpn is necessary.
Even better: do a git history of certain files to get a broad sense of history and understand it’s evolution.
I highly advise this practice for familiarizing yourself with parts of a codebase you may otherwise not know anything about. Interesting commits you should git show.
Though combining this with scripting would also be interesting. 🤔
Good. I like transparency and this has always been the truth. And I’m glad Valve isn’t doing much to fight against it.